Sliver

How to edit a clip in the timeline

Open any AI-cut clip, trim the boundaries on the timeline, swap framing strategies, and let the auto-rerender update the preview.

4 min read · updated 2026-05-15

  1. Step 01

    Pick a clip from the clip list

    The left panel shows every clip Sliver generated — shorts on top, chapters below. Tap a clip to load it into the editor. On mobile, the clip list is a slide-in drawer; open it via the hamburger icon at the top-left of the editor.

    Screenshot pendingClip list with shorts and chapters
    Clip list with shorts and chapters
    Each clip has a thumbnail, a score, and an AI-generated hook line.
  2. Step 02

    Trim with the timeline handles

    Drag the left handle on a clip block to move the start; drag the right handle to move the end; drag the body to slide the whole clip. Every drag releases a 600 ms-debounced re-render so the preview updates in seconds, not minutes.

    Screenshot pendingTimeline with a clip selected and trim handles visible
    Timeline with a clip selected and trim handles visible
    The red playhead snaps to the cursor as you scrub; the clip is being re-trimmed by dragging the right handle.
  3. Step 03

    Change the framing strategy

    On vertical (9:16) shorts, the Framing picker offers Center, Speaker, Manual, and Webcam. Speaker (default) is the speaker-tracking model that follows whoever is talking — best for podcast and multi-person frames. Center is the classic static crop. Manual lets you drag a custom crop on the source preview. Webcam stacks a streamer-cam strip above the game frame.

  4. Step 04

    Toggle captions

    Word-by-word AI captions are on by default. Off removes them. Custom lets you point at an .ass subtitle file. Captions burn into the rendered output — they’re part of the pixels, not a sidecar track that can be turned off in TikTok.

  5. Step 05

    Save and move on

    Every change auto-saves to the project — there’s no explicit Save button. The “Unsaved changes” pill in the top-right turns to “All saved” a second after each edit lands.

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